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Now that Kojima Productions is finished with Death Stranding , its first major title since Kojima's departure from Konami, fans are waiting with bated breath to see what the video game producer and writer is going to come up with next. There are plenty of theories out there about what these games might be. Here are the the most plausible (and the most ridiculous) theories availa
The term "dynamic" has become a bit of a buzzword for gaming media, with the idea that dynamically generating things like enemy placements, item drops, or even the weather makes a world feel more lived in. In reality, it adds a level of RNG or randomness into a situation, which is intended to enhance replayability and make each encounter feel new and completely different from the last several. So, considering the way that Death Stranding 's world is constantly evolving , adding some dynamic movement of the swarms of BTs could go a long
Greek mythology has inspired many stories over the years including video games from God of War to Immortals Fenyx Rising . One reason for this is, even in modern times, that this southeast European country still boasts dazzling architecture. Even in this hypothetical future with much of its cities destroyed, the many towns and cities to be seen within Greece would still contain an almost otherworldly experience to them, even in a ruined state. Landmarks in Athens or the island of Crete's sense of mystery and wonder would arguably only be heightened with a post-apocalyptic design, adding to the notion that these are the remnants of a world long g
Considering that Death Stranding tasks players with being couriers of various goods, the landscape itself needs to make for both a fascinating vista to marvel at while also providing environmental geometry interesting enough to navigate. Whatever real world location a potential sequel were to emulate, it should be simultaneously gorgeous yet different enough from the mostly rocky terrain of the first game to provide players with a fresh new experie
This doesn't necessarily need to go along with the previous entry, and would actually work best with the current system where BT infestations stay in specific places. There already is a system for clearing out BT Territory by destroying the Giant BT that can usually either be found in the center of the area or shows itself by attacking the player. However, while this will clear the area and allow the player to move through hostile territory in ease, it never lasts for very long, making it somewhat more difficult to enjoy these sections of Death Stranding 2 patch Notes|Https://deathstranding2World.com/ Stranding 's open-world without having to immediately run a
Theoretically speaking, there is some range in the ideas that Kojima implemented in Death Stranding . While Death Stranding 's vehicle for introducing the "strand game" genre was mostly about delivery and movement, a true-to-core survival game could also lend itself well to the "strand" community concepts. Theoretically these kinds of elements could be implemented into a horror game as well, as team-based horror experiences like Phasmophobia or Dead by Daylight have proven to be very popular. It doesn't necessarily have to be a Death Stranding sequel, but Kojima's commitment to the "strand game" means there's more to come from Kojima Producti
Although he has said that the company's next project will be horror-focused, it is also entirely possible Kojima will change track and create an entirely new game. After all, his previous title, Death Stranding , was just that. After spending so many decades working on the Metal Gear series, maybe what Kojima wants to do is create some new IPs for a wh
Should Death Stranding 2 still take place on the western hemisphere, moving the setting just south of the States in the tropical landscape of Brazil would prove to offer a much brighter visual presentation than the first game. For one, Brazil's Atlantic coastline which stretches for 4,700-kilometers is lined with beautiful golden sand beaches right next to the roar of the ocean, which is perfect for Death Stranding 's often-mesmerizing locations . Much like Greece above, seeing highly populated locations like Rio de Janeiro being completely empty would make for a chilling setting to explore and this isn't even mentioning the lush Amazonian rain forests, comprised of thick plant life and interconnected river passa
The PlayStation Store's Spring sale is live right now and offers massive discounts on over 600 PS4 games. The best part about the Spring sale is that it offers great deals of up to 50% off on some of the biggest PS4 games right now. All discounts will be available until April 28th, giving players tons of time to pick up a game or two, but it is also worth noting that Sony will be refreshing its lineup of games on sale on April 1
If the sequel goes north instead of south, the Canadian landscape boasts a bevy of open countryside and chilly mountaintops to navigate. The Banff National Park could work as a stunning setting all on its own thanks to the glacial lakes containing some of the bluest water on the entire planet, casting reflections of the endless woods and hilltops that stretch out into the distance. For a more relaxed area, the dense forestry to be found in British Columbia would provide a soothing sense of serenity during the player's travels. Meanwhile, the multicultural streets of Montreal offer sights and senses representative of a multitude of cultures and beliefs from around the world, giving players little pieces of everywhere in a future of days gone
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